You can enjoy Xbox Game Pass (xCloud) on iPhone, iPad and Mac Xbox Game Pass, also known as Xbox Cloud Gaming or xCloud, is available on devices with iOS, iPadOS, and macOS. So that we can enjoy over 100 cloud games on our iPhone, iPad or Mac no matter where we are. EC2 Mac instances are available for purchase as Dedicated Hosts through On Demand and Savings Plans pricing models. Billing for EC2 Mac instances is per second with a 24-hour minimum allocation period to comply with the Apple macOS Software License Agreement. Through On Demand, you can launch an EC2 Mac host and be up and running within minutes. And while gaming is getting better on the Mac itself, it’s just not the same as gaming on a PC or Xbox. And with that, Xbox Cloud Gaming has officially arrived for iOS, iPadOS, and macOS users. What is Xbox Cloud Gaming? For the past three years or so, Microsoft has been working on a cloud-gaming service which was known as Project xCloud. Reach a global audience. Project xCloud is powered by Microsoft Azure. Leveraging Azure’s 54 global regions – more than any other cloud provider – Project xCloud brings you closer to your gamers. Learn about local Azure capabilities.
Xcode Cloud is a continuous integration and delivery service built into Xcode and designed expressly for Apple developers. It accelerates the development and delivery of high-quality apps by bringing together cloud-based tools that help you build apps, run automated tests in parallel, deliver apps to testers, and view and manage user feedback.
Sign up for the beta
To help ensure the best possible experience, access to the beta is initially limited and availability will expand over time. Submit your request to access the beta and we’ll email you when your account can be enabled.

Easy setup
You can set up and start building most apps in Xcode Cloud in just a few minutes, with the build status displayed in Xcode and reports showing the results in Xcode immediately after the build finishes. Xcode Cloud uses the information from your Xcode project to optimize your build settings.
Build in the cloud
Xcode Cloud workflows can automatically build your app in the cloud, eliminating the need for dedicated build infrastructure.
Automated workflows

Configure workflows to suit your development process or use the built-in workflow to get started and customize it as your process evolves. You can build every committed code change and your whole team is instantly alerted if a change introduces any issues — potentially saving days of wasted time before the bug would be found by end users.
Parallel testing
Configure Xcode Cloud to test one or two device types for a quick check on your project’s health, or test a wide range of device configurations less frequently for edge cases. Xcode Cloud allocates resources in parallel to quickly complete the testing job while you and your Mac keep coding.
Xcode integration
Results for your builds and tests — and even feedback on crashes from users — are presented right inside Xcode. As builds happen in the cloud, Xcode shows live status indicators and lets you filter by the build tasks you want to monitor.
Works with TestFlight
Instant deployment to testers

For internal quality assurance teams of up to 100 people, Xcode Cloud works with TestFlight to instantly install new, successful builds to the team so everyone can immediately get started on testing.
Custom groups of testers
TestFlight and Xcode Cloud work together to define groups of external testers (up to 10,000 people who can sign up through a public link or email invitation). Send specific branches of your app with unique in-development features to select testers or do comparison testing as you experiment with new ideas.
App Store Connect dashboard
App Store Connect on the web shows you critical information about your Xcode Cloud builds and testing results, and displays screenshot feedback from testers.
Xcloud Mac
Security and privacy
Xbox Xcloud Pc
Xcode Cloud was designed to protect your projects and your privacy, with all data encrypted at rest and access protected by two-factor authentication. Source code is only accessed for builds and the ephemeral build environments are destroyed when your build completes.